$49.99 USD

Instructor:

Matt Skonicki

Length:

Approx 13 hours

Programs:

Substance Painter 2017.4.0

Substance Designer 2017.2.1

Maya

Photoshop

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Chapter Videos:

 

1.   Introduction to Course

2.   Layout and Interface

3.   Graph and 3D View

4.   Common Nodes

5.   Warp/Morph/Transforms

6.   Blend Modes/Conversions

7.   Creating a Template

8.   Film/Game Templates

9.   Metal Crate Introduction

10. Directional Warps

11. Metal Crate Roughness

12. Metal Crate Base Color

13. Multi-Material Pipeline

14. Sewer Cap Setup

15. Sewer Cap Height/Normal

16. Sewer Cap Rough/Metal/Base

17. Export Opacity Material to Painter

18. Multi-Material Nodes

19. Multi-Mat Transforms/Weathering

20. Multi-Mat Blend Node

21. Multi-Mat Clone/Tiling

22. Basic Mask Generators

23. KeyPad Emissive/Replace Color

24. Functions and Exposures

25. Emissive Export to Painter

26. Baking Maps in Designer

27. Bake Diagnostics/Cages

28. Skew/Scale Bake Fixing

29. Advanced Bake Fixes

30. World Space/Position Masking

31. Exporting Low/High/ColorCode Mesh

32. Custom Cages for Normals Baking

33. Advanced Curvature/Occlusion Baking

34. Advanced WorldSpace/Position Baking

35. Material ColorCode Baking

36. Projection Reference Baking

37. Tri-planar Projection Diagnostics

38. Refining Reference Texture

39. Multi-Mat Template Setup

40. Flood Fill Nodes/Normal Combining

41. Advanced Baked Map Masks