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Chapter Videos:
1. Camera Tracking in Nuke
2. Scene Orientation
3. Export Into Maya
4. Orientation Tweaks
5. Scene Geometry Setup
6. Matte Shadow Catcher
7. Domelight Backlight
8. Redshift Lens Redistort (ST Maps)
9. Baking Texture ID Maps (In Maya)
10. Export to Substance Painter
11. Layer Setup in Substance Painter
12. Creating ID Mask Folders
13. Painting in Substance
14. Exporting Substance Maps
15. Redshift Materials Setup
16. Tweaking the Materials
17. Setting Up Render Globals
18. Render Layers: Ground Shadows
19. Render Layers: Full Occlusion
20. Nuke Comp Introduction
21. Building CG Beauty Pass
22. Grading, Relight, and Grain
23. Ground Shadows and Blurs
24. Final Touches and Conclusion
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